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bpmn-server / IFlow

Interface: IFlow#

Hierarchy#

IFlow

Implemented by#

Table of contents#

Properties#

Methods#

Properties#

id#

id: any

Inherited from#

IElement.id

Defined in#

interfaces/elements.ts:21


type#

type: any

Inherited from#

IElement.type

Defined in#

interfaces/elements.ts:22


name#

name: any

Inherited from#

IElement.name

Defined in#

interfaces/elements.ts:23


lane#

lane: any

Inherited from#

IElement.lane

Defined in#

interfaces/elements.ts:24


behaviours#

behaviours: Map\<any, any>

Inherited from#

IElement.behaviours

Defined in#

interfaces/elements.ts:25

Methods#

continue#

continue(item): void

Parameters#

Name Type
item IItem

Returns#

void

Inherited from#

IElement.continue

Defined in#

interfaces/elements.ts:26


describe#

describe(): string[][]

Returns#

string[][]

Inherited from#

IElement.describe

Defined in#

interfaces/elements.ts:27


restored#

restored(item): void

Parameters#

Name Type
item IItem

Returns#

void

Inherited from#

IElement.restored

Defined in#

interfaces/elements.ts:28


resume#

resume(item): void

Parameters#

Name Type
item IItem

Returns#

void

Inherited from#

IElement.resume

Defined in#

interfaces/elements.ts:29


hasBehaviour#

hasBehaviour(name): boolean

respond by providing behaviour attributes beyond item and node information ex: timer due , input/outupt , fields

Parameters#

Name Type
name any

Returns#

boolean

Inherited from#

IElement.hasBehaviour

Defined in#

interfaces/elements.ts:34


getBehaviour#

getBehaviour(name): any

Parameters#

Name Type
name any

Returns#

any

Inherited from#

IElement.getBehaviour

Defined in#

interfaces/elements.ts:35


addBehaviour#

addBehaviour(nane, behavriour): void

Parameters#

Name Type
nane any
behavriour any

Returns#

void

Inherited from#

IElement.addBehaviour

Defined in#

interfaces/elements.ts:36